Canadian Heritage - Patrimoine canadien Canada
 
Français Contact Us Help Search Canada Site
Home Site Map
Canadian
Heritage
 News
 Job Postings
 Conferences
 and Training

 Directories
 Funding
 Order Publications
 Add Information

Creating and Managing Digital Content Creating and Managing Digital Content

Best Practices Study of Museum
CD-ROM Production

2. Overview of the Market

2.1 US
2.2 Canada


The following is a compilation of data from various sources on each of the US and Canadian markets for CD-ROMs. The following section focuses more on the US market than on the Canadian one. We have included an emphasis on the US market for the following reasons:

  • Many respondents who were interviewed, as well as Canadian studies on multimedia, indicated that it is necessary to achieve US and/or international distribution if the CD-ROM is to be successful, particularly for more expensive CD-ROM products.
  • The focus of the US data is on the children's educational CD-ROM market. Respondents tended to view CD-ROMs produced by Canadian museums as targeting this market segment, rather than the home entertainment segment.
  • There is more published data outlining the size and trends in the US market for CD-ROM production than for the Canadian market. However, the US data may be useful in estimating Canadian market trends.
  • The detailed data in the following section will help to provide valuable background information and context for institutions planning to produce and market a CD-ROM.

2.1 US

The following data presents an overview of the educational and home CD-ROM market in the US. The figures in this section are in US dollars.

  • Home and school sales of children's educational software, including diskettes and CD-ROMs, totaled almost $2 billion in 1997 (Find/SVP).
  • For 1997, the home market sales of children's educational CD-ROMs is estimated at $1.2 billion. The home market represented over $1 billion and the school market accounted for approximately $120 million (based on Find/SVP studies). (The majority of the school market, $840 million, is 'floppy' software). The term 'educational CD-ROM' is used in its broadest sense and includes games and entertainment (or 'edutainment'), as well as its traditional educational meaning.
  • The numbers of CD-ROMs sold represent about 60 to 75 million units annually in the US.
  • The home market for children's CD-ROMs will be approximately $2 billion and the school market approximately $300 million by the year 2000 (Find/SVP).
Home Market
  • Packaged educational software for the home market, which includes diskettes and CD-ROMs, is almost $1 billion (Find/SVP).
  • In 1997, 38% of American households had PCs (SPA).
  • In 1997, 27% of US households with children between the ages of 12 and 17 owned computers (Find/SVP).
  • In 1997, 12.5% of US adults owned a CD-ROM drive (Find/SVP).
  • In 1997, the number of installed computer-based CD-ROM drives was 67 million worldwide (Freeman Associates).
  • The number of CD-ROM disks purchased per household with a CD-ROM drive computer in the US is approximately 6 per year (Foreign Affairs and International Trade, based on other sources).
Educational Market
  • The sales of floppy software to schools totaled $840 million in 1997 (Find/SVP).
  • Integrated learning systems and packaged software in schools (CD-ROM) is estimated to be $120 million in 1997 (Find/SVP).
  • The installed base of computers in K-12 education in the US ranges from 5 to 7 million units (SPA, based on several sources).
  • The typical school spent approximately $91 per student on technology in the 1996/97 school year. This estimate includes $57 for hardware and $5.50 for software (Quality Education Data).
  • The US ratio of students per computer is approximately 10:1. The student to multimedia computer ratio is 35:1 (National Center for Education Statistics, QED, Market Data Retrieval).
  • School districts are 62% likely to purchase instructional software from consumer catalogues and directly from the publisher. Only 57% are likely to purchase instructional software from school software catalogues (QED).
  • In US K-12 schools, 54% to 86% of schools own one or more computers with a CD-ROM drive. Multimedia computers represent 17% of the installed base (QED, CCA Consulting Inc.).
  • An estimated 50% of schools have Internet access. Only 9% of instructional rooms have Internet access (NCE).
  • A bestseller in the CD-ROM business sells approximately 50 000 units (FAIT, based on other sources).
  • The average product life cycle for a game is 12 to 16 weeks; for educational or entertainment titles, 2 to 3 years (FAIT, based on other sources).

The US market is a large one with reasonably solid growth. The market in the US has matured faster than in Canada and the distribution channel structures are different. A large amount of CD-ROM and software (41% in the US) is sold through specialized software stores and computer specialty stores that also sell office products. Games are one of the biggest segments outside business products.

Market for CD-ROMs Produced by Museums

Interviews with museums in the US and a US multimedia publisher suggest that:

  • The market for CD-ROM products produced by museums is estimated to be less than 1% of the market for US CD-ROM products. This represents approximately $10 million for 1997.
  • Most publishers have not made profit on CD-ROMs produced by museums.
  • Profitability of CD-ROMs to publishers will vary depending on the nature of the product. Generally, a publisher can expect a 'decent title' to sell 10 000 to 15 000 units, with 20 000 sales or more providing more profits. Despite ROIs, the publisher of the Smithsonian's CD-ROMs has not made money with this volume of sales.
  • Large institutions such as the Smithsonian Institute were interested in CD-ROM production some years ago, but current emphasis is more on the use of the Internet to support technological initiatives.

2.2 Canada

The following is a compilation of data from Canadian museums distributing CD-ROMs, based on our interviews and surveys of industry participants.

  • Canadian museums have produced approximately 40 CD-ROMs to date. These CD-ROMs include a small number of 'portfolio' CD-ROMs, which are primarily static images and text.
  • Canadian museums have distributed an estimated 80 000 CD-ROMs.
  • Assuming an average retail price of $35 to $40, the end users have purchased approximately $3 million of museum-produced CD-ROMs since the first CD-ROM was released. This translates into sales of roughly $500 000 to $1 million per year over the last three years to the home and school segments of the market. The museums, which typically obtain a share of the wholesale price, could have received approximately $500 000 from the above market since inception. This figure is considerably less than the expenditures of CD-ROM development for museums.
  • Whereas most CD-ROMs are sold to the home segment, our interviews indicated that the main market for distribution of museum-produced CD-ROMs is the educational market. According to Micro-Intel, approximately 65% to 70% of museum-produced CD-ROMs are sold to schools.
  • There are approximately 16 500 elementary and secondary schools in Canada.
  • Canada's K-12 enrolment is 5.3 million students, approximately one-tenth the size of the US market.
  • An average CD-ROM produced by a museum sells about 3 500 units. A strong Canadian title will sell approximately 15 000 to 20 000 units (which compares to 5 000 to 7 000 titles in 1995-96).
  • McLelland & Stewart indicates that its Canadian encyclopedia CD-ROM, which retails at approximately $69.95, sold 150 000 units ¾ a bestseller by Canadian and international standards.

Previous Page     Table of Contents     Next Page



Virtual Museum of Canada (VMC) Logo Date Published: 2002-04-27
Last Modified: 2002-04-27
Top of Page © CHIN 2006. All Rights Reserved
Important Notices