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STRINGS, SPRINGS AND FINGER THINGS

A NIMATING PUPPETS

T

here are three major principles of manipulation:

1) the puppet can be manipulated from below;
2) the puppet can be activated from above;
3) and the puppet can be animated horizontally with the puppeteer standing behind it, often in full view of the audience.

A

nd there is a wide variety of puppet types:

The hand puppet that you wear like a glove;
The marionette that has strings to pull;
The shadow figure whose shape is outlined behind a screen;
The marotte that has a single rod;
And many others . . .

Any inanimate object can become a puppet. All it needs is a puppeteer to set it in motion before an audience to convey an idea, a feeling, or to tell a story . . . and, with that, the show begins!


F IRST AND FOREMOST, MOVEMENT!

P

uppets breathe, dance and even fly, all through the artistry of puppeteers.

A puppet is, above all, designed to move. Some of its qualities are hidden from view, and only a puppeteer can determine whether its construction allows graceful and responsive manipulation.

Whether it is complex or very simple, the puppet's construction must allow the puppeteer to make its movement expressive.

O

ther types:

Moving mouth puppet
Finger puppet
Moving mouth and rod puppet
Marotte à main prenante
Rod puppet (QuickTime VR)
Water puppet
Rod marionette
Full-view manipulation
Body puppet
Bunraku
Mask

Glossary



Created: August 1, 1996. Last update: September 14, 2001
© Canadian Museum of Civilization Corporation
Government of Canada