Health Canada - Government of Canada
Skip to left navigationSkip over navigation bars to content
About Health Canada

The Health Canada Policy Toolkit for Public Involvement in Decision Making

Level 3 Technique:
Computer-Assisted Participation II: Interactive World Wide Web/Electronic Conferencing

What Is It?

The World Wide Web is a major component of the Internet, originally designed to foster global interaction and shared knowledge.

The range of interactive applications on the World Wide Web and the Internet is limited only by citizens' ability to define their communication and information needs, and by the creativity with which those needs are met. A specific interactive tool can be designed to serve a geographic community, or a virtual community defined by a common issue or area of concern.

Websites and other interactive tools can be used to disseminate information rapidly, collect responses within hours or days, and mobilize large numbers of citizens around common concerns - particularly if the individuals involved have already expressed interest in the issue or in a related topic. This quick response can be extremely helpful in laying the foundation for a more formal deliberative process, such as a citizens' panel or a deliberative voting exercise.

Electronic communication tools can also be used to educate members of geographic or virtual communities on specific issues, when a public involvement process allows time to develop an online presence, publicize it extensively using a variety of targeted media (both electronic and conventional), and gradually build up a large group of repeat visitors. Websites can also include opportunities for visitors to sign up for online discussion groups or list servers, which enable them to receive information more frequently and play a more active role in framing or exploring an issue.

Specific World Wide Web and electronic conferencing tools include:

  • Online conferences, discussion groups and list servers, allowing neighbourhoods and communities of interest to share information and resources
  • Interactive learning tools, including affordable distance education programs and personalized or informal learning packages
  • Educational games, usually requiring participants to gather knowledge or information in order to complete a challenge or quest
  • Community maps, virtual tours and online trade shows, in which participants visit a website that may combine photography, graphic art, audio, video clips or three-dimensional settings to represent a real-life location or event.
  • A diverse and rapidly expanding network of websites, bibliographies, digital libraries, indexing tools, online newsletters and electronic magazines (e-zines), and news summaries, many of which provide valuable, reliable information at no cost to anyone with access to the Internet.

How It Works

The first step in using World Wide Web or electronic conferencing techniques is to become familiar with the technology, how it works and how it is currently used. To get started, you'll need an email account with Internet access - depending on your organization, you can make arrangements either through your in-house system administrator or contact a private Internet Service Provider (ISP).

Libraries, bookstores and the Internet itself are full of cutting-edge resources on electronic conferencing that will be out of date three to six months after you obtain them. Anyone contemplating a public involvement exercise that includes an online component should consider the following steps:

  • Arrange online access, if you haven't already done so.
  • Briefly scan a current guide to online resources to ensure that you understand the basic process of logging on and navigating the Internet.
  • Visit at least a selection of the public involvement websites listed in this toolkit to get a hands-on snapshot of what other practitioners are doing to build electronic components into their community strategies.
  • Define the online presence and techniques that make the most sense for the specific process that you are undertaking, bearing in mind the geographic scope and duration of the exercise, the technical proficiency and online access of the target audience(s) and any partners in the process, and the likely role of interactive media alongside more traditional public involvement techniques.

For specialized services, such as computer-assisted voting linked to a website, you will likely have to call upon outside resources. For somewhat less complex tasks, such as designing a website with a limited degree of audience interaction, you will likely be able to arrange in-house or in-kind support. You may find that learning to do the work yourself is easier and faster than you think.

When Is It Most Useful?

Interactive media allow facilitators and participants to share information, quickly and effectively, without the controls or delays traditionally imposed by gatekeepers or intermediaries. Participants in a deliberative process can take part in an ongoing discussion at their own convenience, rather than agreeing to meet for a limited time at a specific location. Interactive media can be used to generate broader interest in a topic, since a single message can conceivably reach thousands of readers in a matter of hours.

The anonymity of online fora can disguise or reduce the immediacy of surface differences that often hinder live communication, such as social position, physical impairment, gender or ethnocultural origin.

Logistics and Limits

The logistics behind technically simple interactive techniques are straightforward for anyone with access to email and/or the Internet. Programming expertise is required for educational games and other tools that involve specialized scripts and minute-to-minute feedback. Any public involvement plan that relies on the collection or dissemination of electronic information must allow sufficient time for thoughtful collection, analysis and synthesis of that information - and a reasonable budget for any paid staff time that may be required.

Cost Implications

The cost of interactive media depends on the complexity of each specific tool, and on the amount and quality of individualized design required to develop it.

Expectation for Feedback or Follow-up

The opportunity to interact directly with other stakeholders and with decision makers encourages many participants, especially those who are most active in a deliberative process, to expect regular written updates and tangible outcomes as a result of their involvement.

Timelines

The shelf life of an interactive tool depends on the public involvement process of which it is a part, and on the frequency with which it is updated. If a website is out of date, and there is no opportunity to revise it, it is far better to remove it from the Internet than to give the impression that an ongoing initiative is frozen in time. A website can be updated or deleted by obtaining the appropriate password from an in-house system administrator or private Internet Service Provider (ISP).

Potential Pitfalls

As noted elsewhere in this toolkit, the effectiveness of any online participation tool is limited by participants' access to and comfort with email and the Internet, and by their literacy skills. As well, the anonymity associated with online communication can encourage distribution of false, misleading or malicious content. The immediate, dispersed character of Internet communication requires users to develop more cautious habits - a message posted in a moment of anger or confusion might be distributed (and redistributed) across the country or around the world, with serious repercussions for the individual, his or her organization, and the overall process within which the discussion takes place. Finally, online resources can be difficult to find and almost impossible to prioritize without at least minimal search skills and experience.

Date Modified: 2006-09-14 Top